<!DOCTYPE html>

<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Your Canvas</title>

<style type="text/css"><!--
#container { position: relative; }
#imageTemp { position: absolute; top: 1px; left: 1px; }
--></style>

</head>
<body>
<canvas id="imageView" width="600" height="500"></canvas>

<script type="text/javascript">
var canvas, context, canvaso, contexto;
canvaso = document.getElementById('imageView');
context = canvaso.getContext('2d');
context.lineWidth = 5;

context.strokeStyle = '#000000';
context.strokeRect(80, 110, 382, 211);

context.strokeStyle = '#000000';
context.strokeRect(244, 109, 21, 209);

context.strokeStyle = '#000000';
context.save();
context.translate(250.5, 136);
context.scale(1, 0.10191082802547771);
context.beginPath();
context.arc(0, 0, 158, 0, 6.283185307179586, false);
context.stroke();
context.closePath();
context.restore();

context.strokeStyle = '#000000';
context.save();
context.translate(238.5, 203.5);
context.scale(1, 0.11409395973154363);
context.beginPath();
context.arc(0, 0, 150, 0, 6.283185307179586, false);
context.stroke();
context.closePath();
context.restore();

context.strokeStyle = '#000000';
context.save();
context.translate(280.5, 255);
context.scale(1, 0.16149068322981366);
context.beginPath();
context.arc(0, 0, 163, 0, 6.283185307179586, false);
context.stroke();
context.closePath();
context.restore();
</script>
</body>
</html>