<!DOCTYPE html>

<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Your Canvas</title>

<style type="text/css"><!--
#container { position: relative; }
#imageTemp { position: absolute; top: 1px; left: 1px; }
--></style>

</head>
<body>
<canvas id="imageView" width="600" height="500"></canvas>

<script type="text/javascript">
var canvas, context, canvaso, contexto;
canvaso = document.getElementById('imageView');
context = canvaso.getContext('2d');
context.lineWidth = 5;

context.lineWidth = 8;

context.strokeStyle = '#000000';
context.strokeRect(365, 255, 210, 232);

context.lineWidth = 4;

context.lineWidth = 3;

context.strokeStyle = '#000000';
context.strokeRect(394, 401, 38, 81);

context.strokeStyle = '#000000';
context.strokeRect(390, 310, 53, 53);

context.strokeStyle = '#000000';
context.strokeRect(485, 312, 56, 50);

context.strokeStyle = '#6B4922';
context.strokeRect(83, 333, 38, 166);

context.strokeStyle = '#4DE361';
context.save();
context.translate(92.5, 293);
context.scale(1, 0.7323943661971831);
context.beginPath();
context.arc(0, 0, 88, 0, 6.283185307179586, false);
context.stroke();
context.closePath();
context.restore();
</script>
</body>
</html>